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Granmethedon III
R.E.C.O.N. Black-Out
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Posted - 2008.02.28 11:39:00 -
[1]
No we don't. Plan your skills so they end at a convenient time. It's part of the game.
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Granmethedon III
R.E.C.O.N. Black-Out
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Posted - 2008.02.28 11:55:00 -
[2]
Originally by: Chereadenine Zakalwe
Originally by: Fanjita if you cant manage something as simple as skill planning then maybe you should play another game.
Yup..even though most ppl here have a real life,(personally)running 2 accounts..and a family at the same time..tough sh*t.. Server is down when your coming up a a skill change..ah well.. Hey you have to work late and that coincides with dt..whatever
I cant say iv ever lost many sp over any of these..but would still be a nice option to have. If i could predict it all perfectly i wouldn't be *****ing! You simply cannot let your life revolve around internet spaceships!!
No you can't let your life revolve around internet spaceships, and that's exactly why you should plan your skills so you don't lose time. And if you do lose time, well it's only internet spaceships....
Its part of the game. Quite an interesting part of the game, too.
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Granmethedon III
R.E.C.O.N. Black-Out
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Posted - 2008.02.28 11:59:00 -
[3]
Originally by: Chirruper
Originally by: NightKhaos Edited by: NightKhaos on 28/02/2008 11:34:20 First off it is queue, not cue. Second, the reason it has no been implemented is it actually discourages people from playing. We will get a lot of holder characters training for a Titan why the player goes off and plays WoW for the next few years. If we were to implement a queue system it would have to be under certain conditions, i.e. only 3 queued, not level V skills queueable, and finally, this post should be in Features and Ideas.
Edit: Aww you all beat me too it. :(
I think the idea here is that you would only be able to queue up one skill, which would be a huge boon to busier people, where instead of needing to be online the moment your skill finishes training, you can choose the entire window of training time for your current skill to pick the next one.
I think that since the client sends which skill it wants to train, doing so may be more trouble than its worth ATM for CCP. From what I can tell, EvE doesn't actually "train" your skill offline, rather calculates how much you have trained while offline when you come online, so it would require an entire new server load of skill pinging. I could be wrong about that though.
The problem there is one skill soon wouldn't be enough, much like not being able to queue a skill now isn't enough. You can quite easily change skills whilst on at the moment so that you don't lose training time if you're aware that you won't be on when it finishes; all that will happen adding a one skill queue is people will moan about having to be online exactly when the second skill finishes.
All in all, the skilling system has been the way it has for five years now, I really can't see them changing it.
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Granmethedon III
R.E.C.O.N. Black-Out
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Posted - 2008.02.28 15:27:00 -
[4]
Originally by: Wraithbug
Originally by: Granmethedon III
Its part of the game. Quite an interesting part of the game, too.
How is going thru ur skills, checking how long they take, then planning it so that ur online when it finishes interesting? it is mind numbingly boring and sad. last word!
Hmm, maybe you should check out WoW, might be more on your level....
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Granmethedon III
R.E.C.O.N. Black-Out
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Posted - 2008.02.28 15:34:00 -
[5]
Originally by: The Herrick When all other retorts fail bring out the WoW bomb!
But of course. It's what WoW's FOR. 
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